The sheer world detail and interactivity within Paper Thin City is nothing to scoff at, and the game offers an endless degree of replayability and even a near-fourth wall breaking throwback surprise if you pick the left portal at the end of the game. Still, SRPG 2 improved everything from its predecessor in every aspect. For 20$, however, it's unlikely that this 3-4 hours long game is worth its fairly hefty price tag. About a quarter of the game's content, isolated in the most upscale side of Paper Thin City is locked and requires buying the downloadable Director's Cut DLC, which will also allow you to play it offline. Unfortunately Stick RPG 2 also falls victim to the freemium tactic plaguing casual games in recent years. After clearing a combat zone, they will reset in a week and increase in difficulty but will also offer better rewards. You can use a wide array of weapons to beat up, burn or shoot the goons you will face within combat zones. The combat system of the game is a top-down style arcade beat 'em up, unlike the extremely limited turn-based system found in the last game. There are even some comedy gold that you may encounter while working or interacting with the citizens of Paper Thin City. ![]() While some of the extremely millennial, early 2010ish humor and tired pop culture references can be grating for those familiar with sitcoms and adult animation, their original humor is absolutely fantastic. But beware, there is a chance that every job and training you undertake might not go as intended and result in stat reduction and a waste of time and money: it all adds to the challenge of luck. ![]() Stats can be gained by hitting the gym, studying or getting drunk in their respective facilities. Many jobs require a certain amount of the three stats (strength, intelligence and charisma) and karma (depending on the nature of the work: evil jobs like being a hitman or a drug slinger requires negative karma, while 'good' jobs like a cop or doctor requires positive karma) for you to be accepted, and even more for promotions. You can make tons of cash between the path of good and evil, beat up baddies by collecting awesome weapons and perhaps even find love between a number of eligible bachelorettes. There's so much to do in Paper Thin City that you will often forget the main objective of the game. The story, while slightly intriguing, is trivial compared to the grand scheme of things. ![]() ![]() It appears you have stumbled upon Paper Thin City, located in the 2.5th dimension, and now you must find your way back to the third dimension by finding 4D objects and giving them to a scientist researching dimensions named Ansei. You start off as a penniless stick figure named Oliver (at least that's what the default name in the immigration form at the beginning of the game says) who falls from the sky and is subsequently greeted by a man named Tutorial Ted. After eight long years, the long-awaited Stick RPG 2 was released, much to the joy of XGen and browser/flash game fans in general. If one seeks to rise through the ranks quickly, it is important to keep track of how many shifts have been completed, as well as promotion requirements.Following the success of XGen's cult flash hit Stick RPG in 2003, their plan to release a sequel after Stick Arena didn't go quite as planned, and Stick RPG 2 underwent development hell. The counter for working does not persist past the current title (it resets to 0 on promotion). The exceptions are StickBucks and McSticks, which requires working 5 times, and Joe's Pizza, which requires working 10 times. There are many professions in the game, although some of them have prerequisites and requirements for promotions.įor the vast majority of jobs with skill requirements, you become eligible for promotion after working 3 times. Professions are the main way to make money in Stick RPG 2.
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